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The Art of War

The Art of War

The definitive translation of Sun-tzu's timeless classic of military strategy, Art of WarSun-tzu's Art of War is almost certainly the most famous study of strategy ever written. This treatise has been credited with influencing some of the most legendary military operations. Beyond the battlefield, people far and wide have long turned to Art of War for advice on how to succeed in various competitive situations, and companies around the world now make this book required reading for their executives.   In this translation, Chinese warfare scholar Ralph D. Sawyer places Art of War in its proper historical context, outlining several battles that Sun-tzu either conducted or that may have influenced him, and offers an edition that is uniquely accurate and accessible. 

The Art of War

The Art of War

Written 2500 years ago, The Art of War is the oldest military treatise in the world, a classic study of competition and rivalry that has been utilized by soldiers ever since. Napoleon studied its strategies and tactics. It is required reading for intelligence personnel in the United States Marine Corps. "Warriors" of Wall Street and in corporation cultures rely on it for guidance. It's even been rumored to help players win at the board game Risk.This 1910 translation by the British Museum's Lionel Giles is the most popular one available, a highly readable version of this still startlingly relevant text.Lionel Giles also translated The Book of Mencius and Sayings of Confucius.Sun Tzu lived in China in the 6th century B.C. and was a contemporary of Confucius.

One-Punch Man, Vol. 18

One-Punch Man, Vol. 18

Garo has just left the Monster Association’s hideout when he crosses paths with Saitama, who’s in quite a pickle, but Saitama still doesn't know Garo is the Hero Hunter. Later, King the Ripper can no longer hold back his murderous urges and confronts Garo himself! -- VIZ Media

One-Punch Man, Vol. 15

One-Punch Man, Vol. 15

Despite just finishing a martial arts tournament and immediately dealing with the Monster Association invasion, Saitama still proves to be so incredibly strong that he feels empty inside. King lectures him on how to live like a hero, but it doesn’t help. Meanwhile, servants of the Monster Association close in on Speed-o’-Sound Sonic! -- VIZ Media

One-Punch Man, Vol. 17

One-Punch Man, Vol. 17

The hero hunter is near death when the Monster Association attempts to steal him away, unleashing Centichoro in the process. Bang and company face it head-on before Genos boldly enters the fray! -- VIZ Media

One-Punch Man, Vol. 16

One-Punch Man, Vol. 16

Surrounded by heroes, Garo finds himself in a tight spot. But despite the great numbers, he defeats the heroes one by one with his unmatched strength before Genos comes rushing in! Meanwhile, Saitama is reaching the height of irritation in his own battle...with King?! -- VIZ Media

One-Punch Man

One-Punch Man

Hero hunter Gato intensifies his onslaught, so of course Saitama decides now is the perfect time to join a combat tournament. Meanwhile, Class-S hero Metal Bat takes an assignment guarding a Hero Association executive and his son, and before long trouble appears! -- VIZ Media

One-Punch Man

One-Punch Man

The monster Goketsu appears at the martial arts tournament, and in an attempt to turn its participants into monsters, he gives them monster cells. Tournament champ Suiryu fights the newly monsterized fighters one after another, until a certain hero rushes to his side to help! -- VIZ Media

One-Punch Man

One-Punch Man

The Class-A heroes struggle in their fight against the giant monster Multieyed Octopus. Wait, is that Class-S hero Flashy Flash joining the fight?! Unfazed, the Monster Association continues ramping up its attacks, but its goal remains a mystery. Meanwhile, the martial arts tournament reaches the semifinals! -- VIZ Media

One-Punch Man

One-Punch Man

At the martial arts tournament, Suiryu of the Dark Body Art shows promise with his outstanding strength. But outside the stadium, a large number of monsters are pushing the heroes, even Genos, to their limits! Inside, unaware, Saitama approaches his match against Bakuzan! -- VIZ Media

One-Punch Man

One-Punch Man

While Saitama's distracted at a martial arts tournament, Centichoro, a threat-level Dragon monster, attacks! Metal Bat engages it in battle but struggles against its gargantuan size. The monster knocks him into the distance and right into the path of hero-hunter Garo! -- VIZ Media

Versus 2

Versus 2

After one last desperate attempt to defeat the natural enemies driving humanity towards extinction, thirteen worlds have collided and brought their people together…and their natural enemies, as well. The Hero Hallow of Sorcerion and his companions, along with The Mecha Ordinance's Commander Keila and her team suddenly found themselves driven into a corner by the combined forces of their enemies, the demons and the robots. Until, by a strange twist of fate, those enemies started fighting each other. With thirteen natural enemies knocking down their doors the remnants of humanity stand no chance, unless they can trick those enemies into destroying each other…