# Mapping: The Trash-Tier Skill That Got Me Into a Top-Tier Party: Volume 6
## Part I: The Return of the Arrivers
- **The Arrival in Town**
- The Arrivers return to Puriff after a long absence.
- Excitement and anticipation among townsfolk about their next move.
- Discussion within the group about their goals for upcoming dungeon dives.
- **A Member Short**
- Realization that they are one member short due to unforeseen circumstances.
- Debate over whether to recruit someone new or proceed with fewer members.
- Decision made to search for a replacement teammate who can contribute effectively.
- **Note's Struggles**
- Flashback to Note being rejected by others because of his "trash-tier" mapping skill.
- Reflection on how he joined the Arrivers despite skepticism from outsiders.
- Internal conflict as Note questions his worth to the team.
## Part II: The Rising Demand for Mapping
- **Discovery of Mapping’s Value**
- News spreads across Puriff that mapping skills have become highly sought-after.
- Dungeon-diving guilds scramble to acquire mappers, leading to increased competition.
- Note learns that his previously undervalued skill is now considered invaluable.
- **An Unrefusable Invitation**
- Note receives an invitation from another prominent party offering him a lucrative deal.
- Tension arises as the Arrivers worry about losing Note to this rival group.
- Note faces pressure to choose between loyalty to his current team and personal gain.
- **Negotiations and Pressure**
- Secret meetings between Note and representatives of the rival party.
- Arguments within the Arrivers about how to retain Note without compromising their mission.
- Note weighs the pros and cons of staying versus leaving.
## Part III: Finding a New Teammate
- **The Search Begins**
- The Arrivers start scouting potential candidates to fill the vacant spot.
- Encounters with various applicants, each bringing unique strengths and weaknesses.
- Challenges arise as some candidates fail to meet the high standards of the Arrivers.
- **Unexpected Rivals**
- Other dungeon-diving parties also begin recruiting aggressively.
- Competition heats up, creating tension between different groups in Puriff.
- Note becomes a central figure in this rivalry due to his mapping expertise.
- **Testing Candidates**
- Trials designed to evaluate the abilities and compatibility of prospective members.
- Humorous and intense moments during these tests reveal character dynamics.
- One candidate emerges as a frontrunner but comes with complications.
## Part IV: Conflict and Resolution
- **Internal Conflicts**
- Disagreements within the Arrivers about which candidate to choose.
- Personal biases and past experiences influence decision-making.
- Note struggles to balance his growing fame with his commitment to the team.
- **A Shocking Revelation**
- A twist reveals hidden motives behind the sudden demand for mappers.
- Note uncovers secrets about the dungeons themselves tied to mapping data.
- This revelation forces the Arrivers to rethink their strategy entirely.
- **Final Decisions**
- Note makes a pivotal choice regarding his future with the Arrivers.
- The team selects a new member, resolving the immediate crisis.
- Plans laid out for their next major dungeon dive, hinting at future adventures.
## Epilogue: New Beginnings
- **Reflections**
- Note reflects on how far he has come since being dismissed as useless.
- Bonds within the Arrivers grow stronger through shared challenges.
- Foreshadowing of greater threats lurking in deeper dungeons.
- **Looking Ahead**
- Teasers for upcoming volumes suggest even bigger stakes and revelations.
- Note embraces his role as both a mapper and a valued member of the Arrivers.
- Closing scene sets the stage for the next chapter in their journey.